Tricky, the health-themed escape room, is a combination of several projects aimed at training people in health prevention. I collaborated on its implementation with a team of four developers, focusing on the administrative side of Tricky that manages the digital escape games. The first digital room was created from scratch using React, Node JS, and Socket.io, enabling a turn-based game in video conference and in real-time. The second digital room offers a solo experience, utilizing the same technology.
StackReact, Node.JS, Socket.io